walky walky practice
<a href="http://multator.ru/toon/aokwolfgn6sh/sh"><img src="http://multator.ru/preview/aokwolfgn6sh" /></a>
, I'll think about it ;3
can i use this baseline, i will credit, it will help me with a walking animation
, Thank you <3
What I like about this is the fact that you've paid attention to the legs and joints. Another thing is that a head bob makes it closer to a realistic walk cycle. It's a considerable amount of fluency and overall, a great walk cycle :D
Now for the improvements.
Some of the joints disappear in the animation then reappear. Most joints would probably still be bent a little, not too much that its at a right angle, but just enough to signify the joint being there. Feet as well disappear and reappear but I can understand we don't always have time for feet (or sometimes we spend too much time on feet)
Anyways. I hope I gave good constructive criticism, and not hurt your feelings. I love the animation and hope you keep up the good work :D
, I have a friend who is helping me out in the current moment with walk cycles, but yes please!
Its pretty good. If you want constructive critisism, i'd be happy to try and give it to you
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